From Outscape Wiki
New for Alpha 3 and Following User [requests].
This is gonna take some time (unless somebody else pitches in) so despite my dislike of doing this; the page may be left partially completed for some time as stuff is added in. Sorry but that's the best can do for now. -Z
Outscape has a wealth of individual technologies that a player can research to unlock new buildings capabilities or space craft to their empire. Under this page we will provide a full listing of all the Games techs so you can immediately look up whichever one you are interested in learning more about in the specific.
- Warp Engines etc
These are all the technologies that unlock one or more buildings that allow you to make a usable resource from whatever deposit or raw material may be on planet or in an Asteroid field. NB Deliberately didn't call it Mining in case compound manufactures are added later!
- Olzine Extraction (0.1 Science - Small Oz Mines)
- Deep Space Mining (0.1 Science -Asteroid Mining)
- Ziryl-90 Fusion (5 Science - Small Zy Mines)
Planetary Development Techs
All these Techs affect how a planets usability in some way. Some adjust the planet itself others directly influence the Population.
- Climate stations etc
- Globalization (0.1 Science)
Ship Building Techs
- Hull type un lockers
- Life Support Modules (0.1 Science)
Each of these unlocks usually a single weapon. Careful planning of which weapons you choose to unlock should be observed!
- anything else!