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Difference between revisions of "Snithereal"

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* + Low fuel consumption for ships
 
* + Low fuel consumption for ships
 
* + Advanced ship armor
 
* + Advanced ship armor
* + Unique 'Bloodthirst' feature: troop strength, growth and happiness are boosted while eating an organic population
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* + Unique '[[Bloodthirst]]' feature: troop power, growth rate and happiness are boosted while eating an organic population
 
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== See also ==
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* [[Bloodthirst ]]
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* [[Snithereal Hulls]]
  
 
[[Category:Major Factions]]
 
[[Category:Major Factions]]

Revision as of 12:28, 14 November 2019

Snithereal
Snithereal.png
Civilization Stats
Physical Strength: x0.8
Optimal Temp.: +30°C
Growth Range: +11°C to +49°C
Growth Multiplier: x1
Max. Pop. Multiplier: x1
Land/Water Affinity: Land
Optimal Water Balance: 60%
Max. Home Guard: 5%
Max. Unemployment: 25%
Max. Labor Shortage: 30%
Happiness Bonus: 10%
Penalty for Unhappiness: 10%
Tax Sensitivity: x0.45

In the beginning there was only the Great Serpent. They coiled into a great spiral and went to sleep. Their body turned into a galaxy giving life and a home to the first Snithereal.

The Snithereal are apex predators with warrior traditions deeply embedded in their society. Strength, composure, and cunning are qualities held in high-esteem. While fuel efficient, cost effective ships demonstrate a technologically advanced species, their primeval nature is entrenched. Only the blood of their victims can quench their Bloodthirst; only domination of the galaxy can satiate their hunger for power. In-Game Description



Emergence

This section should describe the Snithereal's backstory. At present, one hasn't been finalized. We can produce one, or leave it open to the Community.

Civilization features

  • + Prefer warmer climates
  • + Low fuel consumption for ships
  • + Advanced ship armor
  • + Unique 'Bloodthirst' feature: troop power, growth rate and happiness are boosted while eating an organic population
  • - Highly sensitive to temperature
  • - Influenced by happiness
  • - Physically weak (ground combat - unless 'Bloodthirst' feature active)
  • - Weak ship hulls and shields

See also

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