Ship Generators

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Revision as of 10:49, 5 March 2019 by Ml (talk | contribs)

A ship's primary power source are its engines.

Generators can provide additional energy to a ship when the energy supply from the engines is insufficient to fulfil demand due to the number of energy based modules.


Small Generator1Sub-particle FissionS5050100500
Medium Generator1Sub-particle FissionM1501502001500
Large Generator1Sub-particle FissionL3503503003500
Small Boosted Generator2Energy ConservationS751002003000
Medium Boosted Generator2Energy ConservationM2253004009000
Large Boosted Generator2Energy ConservationL5257008001,8000
Small Overcharged Generator3Energy ConversionS1002003005000
Medium Overcharged Generator3Energy ConversionM3006006001,5000
Large Overcharged Generator3Energy ConversionL7001,4001,2004,5000


  • Level: the tech-level
  • Research: the technology that must be researched to unlock this item for use
  • Size: Small, Medium or Large
  • Power Provided: additional power provided (added to ship total power available)
  • Fa (Farsu): cost in farsu (added to ship total farsu cost)
  • Zi (Ziryl): cost in ziryl (added to ship total ziryl cost)
  • Credits: cost in credits (added to ship total credit cost)
  • Build: build time in seconds (added to ship total build time)