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Difference between revisions of "Ripchee"

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{{CivInfobox|
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civ_name=Ripchee|
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image=Ripchee.png|
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temp_tolerance=+15°C to +61°C|
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optimal_temp=+38°C|
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land_water_affinity=Land|
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optimal_water=70%|
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physical_strength=x1.1|
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growth_multiplier=x1|
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max_pop_multiplier=1.5|
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max_home_guard=5%|
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max_unemployment=25%|
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max_labour_shortage=30%|
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happiness_bonus=30%|
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happiness_penalty=50%|
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tax_tolerance=1
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}}
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{{Quote | The origins of the Ripchee are shrouded in mystery, despite their abundance in numbers. Thousands of colonies and tens of thousands of stray fleets have spread across Andromeda, proving a force to be reckoned with.
 
{{Quote | The origins of the Ripchee are shrouded in mystery, despite their abundance in numbers. Thousands of colonies and tens of thousands of stray fleets have spread across Andromeda, proving a force to be reckoned with.
<br/>''A species of hyper-intelligent felines and instinctive pack-hunters, their fleets are strong when in large numbers. Their ability to form functional fleets without a traditional flagship ensures they can avoid ever being caught one on one.|Ingame Description}}
 
{| class=infobox width=245px align=right
 
|colspan=2 align=center style="background:#DDAA22"|'''Ripchee'''
 
|-
 
|colspan=2 align=center|[[File:Ripchee.png|thumb|270px|center]]
 
|-
 
|colspan=2 align=center style="background:#D3D3D3"|Civilization Stats
 
|-
 
|'''Physical Strength'''||x1.1
 
|-
 
|'''Optimal Temp:'''||38°C
 
|-
 
|'''Temp Tolerance:'''||Mid
 
|-
 
|'''Growth Multiplier:'''||x1
 
|-
 
|'''Land / Water Affinity:'''||Land
 
|-
 
|'''Max Home Guard:'''||5%
 
|-
 
|'''Max Unemployment:'''||25%
 
|-
 
|'''Max Labor Shortage:'''||30%
 
|-
 
|'''Happiness Bonus:'''||30%
 
|-
 
|'''Optimal Water Balance:'''||70%
 
|}
 
  
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A species of hyper-intelligent felines and instinctive pack-hunters, their fleets are strong when in large numbers. Their ability to form functional fleets without a traditional flagship ensures they can avoid ever being caught one on one.|In-Game Description}}
 
== Emergence ==
 
== Emergence ==
  
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As they increasingly come into contact with fellow high-intelligences, there is growing resentment that the ‘feline’ species of other planets are kept under such horrible conditions – namely, the condition of not being in charge. When dealing with a Ripchee, it is best to make sure that any ‘feline’ pets are kept out of sight.
 
As they increasingly come into contact with fellow high-intelligences, there is growing resentment that the ‘feline’ species of other planets are kept under such horrible conditions – namely, the condition of not being in charge. When dealing with a Ripchee, it is best to make sure that any ‘feline’ pets are kept out of sight.
  
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== Civilization features ==
 
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<div class="row">
{| style="color: black; width: 74%;"
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<div class="small-12 medium-12 large-3 column civ-strengths">
|colspan=2 align=center style="background:#D3D3D3"| '''Civilization Features'''
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* + Advanced defensive shields for ships
|-
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* + Access to unique armour bane energy weapons
|<span style="color:#009000">+ Prefer warmer climates</span>
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* + Powerful corvettes allow advanced fleet convert operations
|<span style="color:#800000">- Influenced by happiness</span>
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* + Highest possible population sizes
|-
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* + Largest possible invasion fleets
|<span style="color:#009000">+ Advanced defensive shields for ships</span>
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</div>
|<span style="color:#800000">- Weak early and mid-game hulls</span>
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<div class="small-12 medium-12 large-3 column end civ-weakness">
|-
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* - Influenced by happiness
|<span style="color:#009000">+ Strong beam weapons</span>
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* - Lightly-armoured early and mid-game hulls
|-
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* - Less efficient logistics ships
|<span style="color:#009000">+ Advanced fleet convert operations</span>
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* - Poor synergy with some Minor Factions
|}
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</div>
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</div>
  
 
[[Category:Major_Factions]]
 
[[Category:Major_Factions]]
 
[[Category:Ripchee]]
 
[[Category:Ripchee]]

Revision as of 14:31, 17 September 2019

Ripchee
Ripchee.png
Civilization Stats
Physical Strength: x1.1
Optimal Temp.: +38°C
Growth Range: +15°C to +61°C
Growth Multiplier: x1
Max. Pop. Multiplier: 1.5
Land/Water Affinity: Land
Optimal Water Balance: 70%
Max. Home Guard: 5%
Max. Unemployment: 25%
Max. Labor Shortage: 30%
Happiness Bonus: 30%
Penalty for Unhappiness: 50%
Tax Sensitivity: x1

The origins of the Ripchee are shrouded in mystery, despite their abundance in numbers. Thousands of colonies and tens of thousands of stray fleets have spread across Andromeda, proving a force to be reckoned with.

A species of hyper-intelligent felines and instinctive pack-hunters, their fleets are strong when in large numbers. Their ability to form functional fleets without a traditional flagship ensures they can avoid ever being caught one on one. In-Game Description

Emergence

The Ripchee are a species of hyper-intelligent felines. No doubt a powerful genetic stock, ‘feline’ species appear on most planets across the universe in spite of vast differences in ecologies, atomic structures, or other frameworks that supply the means to life. Strong legs and lightning-quick dexterity combined with ‘attractive’ facial features make for quite the creature. Despite the prominence of this genetic archetype, the Ripchee are the only species of its type to truly rise up and come to call a planet its own.

Gamers at heart, the Ripchee have always brought a playful aspect to virtually anything they touch. Being adept and instinctive pack-hunters, their entire homeworld partakes in ‘global hunts,’ where teams of Ripchee band together to hunt down another group, typically consisting of other consenting Ripchee. While all for play, these wargame simulacrums have helped develop the species’ tactical knowledge. Despite their furry and nonthreatening appearances, they’re excellent in warriors and strategists, capable of swift and unexpected maneuvers.

Despite their fondness for the thinking aspects of war, and despite carrying the physical capacity to be vicious on the battlefield, the Ripchee’s inherent playfulness has, thankful to some, kept them from developing into dangerous warmongers. The name, ‘Ripchee’, is actually derived from how the species laughs: a series of skittering hurrahs and chirps that literally sounds like ‘rehp-chee’. And this etymology truly gets to the core of the Ripchee’s cheerful, happy-go-lucky existence.

Of course, that does not mean the Ripchee should be taken lightly. There is a sense of smug superiority rife through the Ripchee community. They tend to ‘play’ with others because they consider themselves so above others that to do anything serious would be a moral atrocity.

As they increasingly come into contact with fellow high-intelligences, there is growing resentment that the ‘feline’ species of other planets are kept under such horrible conditions – namely, the condition of not being in charge. When dealing with a Ripchee, it is best to make sure that any ‘feline’ pets are kept out of sight.

Civilization features

  • + Advanced defensive shields for ships
  • + Access to unique armour bane energy weapons
  • + Powerful corvettes allow advanced fleet convert operations
  • + Highest possible population sizes
  • + Largest possible invasion fleets
  • - Influenced by happiness
  • - Lightly-armoured early and mid-game hulls
  • - Less efficient logistics ships
  • - Poor synergy with some Minor Factions