Personnel Transport

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Revision as of 14:58, 2 October 2019 by SternguardJake (talk | contribs) (Fixed link, updated terminology)

This article describes the ship module used for moving population between player-owned planets. For transporting troops, see Assault Troop Carriers. For colonizing unclaimed planets, see Colonization Module.

Personnel Transports are a General module type available for all ships. Players do not start with the ability to construct them, but the relevant technology can be easily researched by even brand-new players.

Once unlocked and used on a ship, they allow for Populations of the player's chosen Major Faction to be moved from one planet to another, as if they were a resource. If a player encounters a native population of their own Major Faction, they may also be transported in this manner. All other races, including those of non-playable civilizations, may not be transported using these modules, even if they live on colonies the player controls.

Personnel Transports are one of the few ship modules in the game to increase the total build time of a ship design incorporating them.


Small Personnel TransportLife Support ModulesS4,0002020060
Medium Personnel TransportLife Support ModulesM12,00060600180
Large Personnel TransportLife Support ModulesL28,0001401,400480


  • Research: the technology that must be researched to unlock this item for use
  • Size: Small, Medium or Large
  • Capacity: how many colonists can be carried
  • Fa (Farsu): cost in farsu (added to ship total farsu cost)
  • Credits: cost in credits (added to ship total credit cost)
  • Build: build time in seconds (added to ship total build time)