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Difference between revisions of "Orbital Defence System"

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[[File Picture needed]] This allows the creation of the first Tier of orbital Guns.
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{|class=infobox width=245px align=right
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|colspan=2 align=center style="color:#FFFFFF;background:#021D2E"|'''Orbital Defence System'''
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|-
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|colspan=2 align=center|[[File:Orbit_Defense_Level_1.png|thumb|270px|center]]
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|colspan=2 align=center style="color:#FFFFFF;background:#021D2E"|Planetary Infrastructure
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|colspan=2 align=center|[[Technologies|'''Technology''']]
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|'''Prerequisite'''||[[Military Base Automation]]
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|-
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|'''Difficulty:'''||450
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|'''Unlocks:'''||[[Orbit Defense System]] Tier 1
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|'''Required By:'''||[[Orbital Security]]
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|}
  
As of Alpha 3 these have two general effects.
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''This article is about the technology which provides Tier 1 orbital defences. For an overview of these structures, see [[Orbit Defense System]].''
* The first Enemy fleet to stop in the orbit of the planet they are constructed on gets shot at for 1000 damage. The Orbital cannon then requires a 20 minute cool down before it fires again if there is a viable target for it still.
 
* Even if on cool down the Orbital Gun will destroy 25% of ALL troops that set off on and [[Planetary Assault| Invasion attempt]]
 
  
Multiple Orbital cannons do not stack for anti invasion purposes (Only the effect of best one is used) but they do stack for damage so 4x T1 Orbital guns = 4000 damage every 20 minutes to enemy fleets, for example.
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__TOC__
  
See also: [[Orbit Defense System]]
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==Overview==
  
Return to [[Technologies]] Page or check Category link below.
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Orbital Defence System is a critical defensive technology, and players should aim to unlock it a soon as they reasonably can. Researching it unlocks Tier 1 [[Orbit Defense System]] structures - guns capable of attacking enemy ships and fleets in their planet's orbit.
[[Category:Technologies]][[Category: Warfare]]
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These have two general effects; direct fire against enemy fleets in the orbit of the planet they are constructed on (1000 damage per shot every 20 minutes), and destroying 25% of all troops that land as part of a [[Planetary Raiding|raiding]] or [[Planetary Assault|invasion attempt]], regardless of cool-down.
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Multiple guns do not stack for anti-invasion purposes (only the effect of the best one is used), but they do stack for direct fire damage. However, a skilled opponent will bait their fire with a cheap [[Scout]] before any major attack, then move in while the weapon(s) are on cool-down. With all this in mind, players should definitely build one of these structures on each planet they control, but multiple Defense Systems are not worth the investment.
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==Gallery==
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<gallery>
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</gallery>
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[[Category:Technologies]]
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[[Category:Technologies - Planetary Infrastructure]]

Revision as of 21:39, 20 April 2019

Orbital Defence System
Orbit Defense Level 1.png
Planetary Infrastructure
Technology
Prerequisite Military Base Automation
Difficulty: 450
Unlocks: Orbit Defense System Tier 1
Required By: Orbital Security

This article is about the technology which provides Tier 1 orbital defences. For an overview of these structures, see Orbit Defense System.

Overview

Orbital Defence System is a critical defensive technology, and players should aim to unlock it a soon as they reasonably can. Researching it unlocks Tier 1 Orbit Defense System structures - guns capable of attacking enemy ships and fleets in their planet's orbit.

These have two general effects; direct fire against enemy fleets in the orbit of the planet they are constructed on (1000 damage per shot every 20 minutes), and destroying 25% of all troops that land as part of a raiding or invasion attempt, regardless of cool-down.

Multiple guns do not stack for anti-invasion purposes (only the effect of the best one is used), but they do stack for direct fire damage. However, a skilled opponent will bait their fire with a cheap Scout before any major attack, then move in while the weapon(s) are on cool-down. With all this in mind, players should definitely build one of these structures on each planet they control, but multiple Defense Systems are not worth the investment.

Gallery