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Difference between revisions of "October"

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File:OctoberBase.jpg|A starter October equipped with Kinetic cannons.
 
File:October1.jpg|A fleet of two Death Warrants, an October and two Zarions returning to the player's home world.
 
File:October1.jpg|A fleet of two Death Warrants, an October and two Zarions returning to the player's home world.
 
File:OctoberConvoy.png|As before, front view.
 
File:OctoberConvoy.png|As before, front view.
 
File:October2.jpg|An October frigate leads a convoy of three [[Zarion]] freighters across interstellar space.
 
File:October2.jpg|An October frigate leads a convoy of three [[Zarion]] freighters across interstellar space.
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File:OctoberWing.jpg|A strike wing of six October frigates.
 
File:PR_MixedApproach.jpg|A mixed fleet of PR ships led by an October arrives to take a new system.
 
File:PR_MixedApproach.jpg|A mixed fleet of PR ships led by an October arrives to take a new system.
 
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Latest revision as of 18:19, 13 September 2019

October
Civilization People's Realm
Class Frigate
Flagship level 7
Tech level 1
Armour 770
Length 380 m
Engines 4 x L
Slots
General (S) 4
General (M) 2
Weapon (S) 4
Weapon (M) 2
Cost
Farsu 7,700
Credits 5,850
Build time (secs) 27,360

The October is a frigate hull that has less firepower than a typical destroyer but allows the installation of modules for troop transfer. Adapted from In-Game Description


The October is the Tier 1 Frigate hull of The People's Realm.

Overview & Strategy

With a Flag level of seven and a reasonably fast (for PR) construction time, the October hull can make a good early-game flagship, and with six Weapon hard points, it has superb firepower for a Tier 1 hull. Frigates are the base chassis for a few select roles, most notably planetary raiding. However, carrying both troops and cargo is something the October does not really have the capacity for, sporting only 2 Medium and 4 Small General slots. The Tier 2 Izzvil is better for this role. Alternatively, Freighters might be considered to support raiding frigates.

Despite this, the October has a few niches to fill. Its weapon load-out is similar to the Stallion destroyer, but the October relies primarily on Small weapons, which are easier for a new player to unlock. Compared to the destroyer, the October is both cheaper and faster to build, and is more fuel-efficient, making it a better choice for convoy escort between systems. This allows the PR player to free up their powerful destroyers to serve in dedicated combat formations. In the mid-to-late game, making several of these as swift replacements for lost Stallions can help rebuild a fleet caught in a war.

When considering ship builds, the October's limited equipment space means it is difficult to mount enough generators to power both energy weapons and a Shield module. Instead, Kinetic cannons can be considered.

Gallery