From Outscape Wiki
Mine warfare technology is available to all civilizations through research (but not compatible with every hull).
Mine laying and detecting modules can be fitted to ships for the deploying of a player's own minefields and to see those laid by an enemy (access to mine detecting is available earlier than minelaying). Player's ships and fleets are unaffected when passing through their own minefields.
Initially, a minefield starts out with 100% density. Over time, this density reduces as mines begin to fail. To replenish a minefield, you will need to re-lay in the same position. At the moment, a minefield will completely diminish around 48 hours. Future versions will offer additional minefield types/properties.
Laying a minefield
To be able to lay a minefield you need to:
- Research Mine Warfare Frigates (which unlocks that civilization's minelaying compatible hulls and the minelaying module)
- Build a minelaying capable ship equipped with a minelayer module and an ordnance supply
- Lay your minefield!
The button to lay a minefield is on the fleet controls (the highest on the left). Only a small icon can be seen when this close to the minefield (not the minefield itself).
The minefield's coverage can be viewed from further away. Hovering the minefield will reveal a tool-tip showing the current density of the minefield and its strength. Mines aren't static, but in constant movement across the range of the minefield.
It's possible to see the locations/coverage of minefields from the star map's higher-level perspective.
To gain access to mine detecting technology, you need to research Medium Weapon Systems. Mine detectors can be fitted to Clipper class hulls only.
A ship equipped with a mine detector module will then be able to see minefields laid by other players (and avoid sending fleets to their doom!).
Access to this technology can come quite early in the technology tree. If another player manages to get close enough to one of your planets to lay a minefield around it, for now you'll have to wait for it to decay.
To begin with in Alpha, minesweeping isn't available, but we are working on adding it.
|Civ||Image||Name||Level||Research||Size||PC||DeployTime (H)||Lifespan (D)||Radius (LY)||Ordnance|
|People's Realm||Medium Minelayer||1||M||0||8||7||3||900|
|People's Realm||Power Minelayer||2||M||0||4||7||2||1,800|
|People's Realm||Power Minelayer||3||M||0||4||7||2||3,600|
Mine detecting module
|People's Realm||Mine Detector||1||S||50|
- Level: the tech-level
- Size: Small, Medium or Large
- Capacity: how much resources it can hold
- Fa (Farsu): cost in farsu (added to ship total farsu cost)
- Credits: cost in credits (added to ship total credit cost)
- Build: build time in seconds (added to ship total build time)