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Difference between revisions of "Imperium"

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Compared to the Colonizers of other [[Major Factions]], the Imperium has the best equipment load with four Small and four Medium General slots, allowing long-range colony vessels to be configured to easily transport extra fuel, resources and colonists to establish new colonies. However, it also has the longest build time at three hours base, a significant drawback for fast colonisation. Like most other colonizers, the Imperium is unarmed, but its Flag rating of four means it can be accompanied by armed escorts such as [[Scouts]], providing much-needed defence.  
 
Compared to the Colonizers of other [[Major Factions]], the Imperium has the best equipment load with four Small and four Medium General slots, allowing long-range colony vessels to be configured to easily transport extra fuel, resources and colonists to establish new colonies. However, it also has the longest build time at three hours base, a significant drawback for fast colonisation. Like most other colonizers, the Imperium is unarmed, but its Flag rating of four means it can be accompanied by armed escorts such as [[Scouts]], providing much-needed defence.  
  
Apart from the obvious use as a colonizer, the Imperium hull can serve as a decent cargo hauler. It has the same configuration of General slots as the [[Zarion]] freighter hull, but is both cheaper and quicker to build. As such, the Imperium can make a decent tanker or light freighter, with the added bonus that it can switch to colonization mode as the situation demands. For cargo convoys, it is important to note that an Imperium flagship cannot be accompanied by further Imperiums; at 300m in length, they are too large to fit in the same fleet. The People's Realm player should instead look to the [[October]] frigate for a starter convoy flagship.
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Apart from the obvious use as a colonizer, the Imperium hull can serve as a decent cargo hauler. It has the same configuration of General slots as the [[Zarion]] freighter hull, but is both cheaper and quicker to build. As such, the Imperium can make a decent tanker or light freighter, with the added bonus that it can switch to colonization mode as the situation demands. For cargo convoys, it is important to note that an Imperium flagship cannot be accompanied by further Imperiums in a legal formation; at 300m in length, they are too large to properly fit in the same fleet. The People's Realm player should instead look to the [[October]] frigate for a starter convoy flagship.
  
 
== Gallery ==
 
== Gallery ==

Latest revision as of 16:37, 2 February 2020

Imperium
Civilization People's Realm
Class Colonizer
Flagship level 4
Tech level 1
Armour 300
Length 300 m
Engines 2 x M
Slots
General (S) 4
General (M) 5
Cost
Farsu 3,000
Credits 700
Build time (secs) 10,800

The Imperium is an old but reliable hull design. It can be used to create a colonization vessel or a cheap cargo vessel. In-Game Description

The Imperium is the Tier 1 Colonizer hull of The People's Realm.

Overview & Strategy

Compared to the Colonizers of other Major Factions, the Imperium has the best equipment load with four Small and four Medium General slots, allowing long-range colony vessels to be configured to easily transport extra fuel, resources and colonists to establish new colonies. However, it also has the longest build time at three hours base, a significant drawback for fast colonisation. Like most other colonizers, the Imperium is unarmed, but its Flag rating of four means it can be accompanied by armed escorts such as Scouts, providing much-needed defence.

Apart from the obvious use as a colonizer, the Imperium hull can serve as a decent cargo hauler. It has the same configuration of General slots as the Zarion freighter hull, but is both cheaper and quicker to build. As such, the Imperium can make a decent tanker or light freighter, with the added bonus that it can switch to colonization mode as the situation demands. For cargo convoys, it is important to note that an Imperium flagship cannot be accompanied by further Imperiums in a legal formation; at 300m in length, they are too large to properly fit in the same fleet. The People's Realm player should instead look to the October frigate for a starter convoy flagship.

Gallery