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Difference between revisions of "Fighter Carriers"

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'''Fighter Carriers''' are a type of [[Ship Weapons|ship weapon]] that launch fighter squadrons to attack the enemy during [[Fleet Battles]].
 
'''Fighter Carriers''' are a type of [[Ship Weapons|ship weapon]] that launch fighter squadrons to attack the enemy during [[Fleet Battles]].
  
* Carrier modules can only be fitted to [[Battleship]] and [[Dreadnought]] class ship hulls, using their Large Weapon hard-points.
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* Carrier modules must first be unlocked through [[Spacecraft Launching Deck|the relevant research]].
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* Carrier modules can only be fitted to [[Battleship]] and [[Dreadnought]]-class ship hulls, using their Large Weapon hard-points.
 
* A fighter squadron will launch, attack, then return, repeatedly for the duration of a fleet battle. They are single-target weapons that deal burst damage once per flight.
 
* A fighter squadron will launch, attack, then return, repeatedly for the duration of a fleet battle. They are single-target weapons that deal burst damage once per flight.
 
* Carrier modules are powered entirely from the host ship's [[Ship Power]], and do not consume [[Ship Ordnance]], making them similar to [[Energy Weapons]].
 
* Carrier modules are powered entirely from the host ship's [[Ship Power]], and do not consume [[Ship Ordnance]], making them similar to [[Energy Weapons]].
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=== Definitions ===
 
=== Definitions ===
  
* '''Name''': The module's name.
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* '''Name''': The weapon's name.
* '''Level''': The module's tech-level.
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* '''Level''': The weapon's tech-level.
 
* '''Research''': The technology that must be researched to unlock this weapon for use.
 
* '''Research''': The technology that must be researched to unlock this weapon for use.
 
* '''Size''': '''S'''mall, '''M'''edium or '''L'''arge (weapons are only compatible with the correct size of Weapon hard-point).
 
* '''Size''': '''S'''mall, '''M'''edium or '''L'''arge (weapons are only compatible with the correct size of Weapon hard-point).

Latest revision as of 11:37, 2 February 2020

Fighter Carriers are a type of ship weapon that launch fighter squadrons to attack the enemy during Fleet Battles.

  • Carrier modules must first be unlocked through the relevant research.
  • Carrier modules can only be fitted to Battleship and Dreadnought-class ship hulls, using their Large Weapon hard-points.
  • A fighter squadron will launch, attack, then return, repeatedly for the duration of a fleet battle. They are single-target weapons that deal burst damage once per flight.
  • Carrier modules are powered entirely from the host ship's Ship Power, and do not consume Ship Ordnance, making them similar to Energy Weapons.
  • Fighter attacks bypass Shields, just as Ordnance Weapons do.

Stats

ImageNameLevelResearchSizePCRPMDPRDPSFTFaZiCredits
Carrier Module6Spacecraft Launching DeckL5001.81,00030302,2005,00030,330
Carrier Module Extended6Extended Spacecraft Launching DeckL5001.82,00060304,4005,00040,320

Definitions

  • Name: The weapon's name.
  • Level: The weapon's tech-level.
  • Research: The technology that must be researched to unlock this weapon for use.
  • Size: Small, Medium or Large (weapons are only compatible with the correct size of Weapon hard-point).
  • PC: Ship Power consumption in MWt.
  • RPM: Number of Rounds Per Minute that can be fired.
  • DPR: Damage Per Round delivered.
  • DPS: Average Damage Per Second, based on the weapon's RPM and DPR stats.
  • FT: Total fighter Flight Time.
  • Fa: Module cost in farsu (added to ship total build cost).
  • Zi: Module cost in ziryl (added to ship total build cost).
  • Credits: Module cost in credits (added to ship total build cost).

Gallery