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Difference between revisions of "Fighter Carriers"

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=== Definitions ===
 
=== Definitions ===
  
* <b>Level</b>: the tech-level
 
 
* <b>Research</b>: the technology that must be researched to unlock this weapon for use
 
* <b>Research</b>: the technology that must be researched to unlock this weapon for use
 
* <b>Size</b>: <b>S</b>mall, <b>M</b>edium or <b>L</b>arge
 
* <b>Size</b>: <b>S</b>mall, <b>M</b>edium or <b>L</b>arge
* <b>PC (Power Consumption MWt)</b>: quantity of ship's power that will be consumed
+
* <b>PC (Power Consumption)</b>: (In MWt required for Energy weapons or Shells per volley for Ballistic)
* <b>Accuracy</b>: probability of a strike hitting a target
+
* <b>RPM (Rounds per min)</b>: number of rounds that can be fired per minute
* <b>Launch Time</b>: how long the strike takes to launch once ordered
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* <b>DPR (Damage per round)</b>: the damage each round delivers
* <b>Ordnance</b>: the ordnance required/consumed per strike
+
* <b>DPS (Damage per sec)</b>: average damage done per second based on RPM and DPR
 +
* <b>Splash</b>: splash radius in meters for rockets (all ships within this range are affected as if directly struck themselves - and as with all ordnance weapons, shields are no defense)
 +
* <b>FT (Flight time)</b>: time to travel from launcher to target
 +
* <b>AS (Angular speed)</b>: speed of turret rotation in degrees per second
 
* <b>Fa (Farsu)</b>: cost in farsu (added to ship total farsu cost)
 
* <b>Fa (Farsu)</b>: cost in farsu (added to ship total farsu cost)
 
* <b>Zi (Ziryl)</b>: cost in ziryl (added to ship total ziryl cost)
 
* <b>Zi (Ziryl)</b>: cost in ziryl (added to ship total ziryl cost)

Revision as of 09:11, 15 January 2019

ImageNameLevelResearchSizePCRPMDPRDPSSplashFTASFaZiCredits
Carrier Module6Spacecraft Launching DeckL5001.81,00030-30-2,2005,00030,330
Carrier Module Extended6Extended Spacecraft Launching DeckL5001.82,00060-30-4,4005,00040,320

Definitions

  • Research: the technology that must be researched to unlock this weapon for use
  • Size: Small, Medium or Large
  • PC (Power Consumption): (In MWt required for Energy weapons or Shells per volley for Ballistic)
  • RPM (Rounds per min): number of rounds that can be fired per minute
  • DPR (Damage per round): the damage each round delivers
  • DPS (Damage per sec): average damage done per second based on RPM and DPR
  • Splash: splash radius in meters for rockets (all ships within this range are affected as if directly struck themselves - and as with all ordnance weapons, shields are no defense)
  • FT (Flight time): time to travel from launcher to target
  • AS (Angular speed): speed of turret rotation in degrees per second
  • Fa (Farsu): cost in farsu (added to ship total farsu cost)
  • Zi (Ziryl): cost in ziryl (added to ship total ziryl cost)
  • Credits: cost in credits (added to ship total credit cost)