Difference between revisions of "Bloodthirst"

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[[Category:Need starting]]
[[Category:Upcoming features]]
[[Category:Upcoming features]]

Revision as of 11:34, 14 November 2019

'Bloodthirst' is a feature unique to the Snithereal. It enables them to eat an organic population living on a planet they control to boost their:

  • Troop power
  • Growth rate
  • Happiness

See also: Snithereal


Bloodthirst Overview.jpg

  • Bloodthirst is managed from the Snithereal's population management screen
  • It's only available if the planet is controlled by the Snithereal and there is a second organic population (the Syntis can't be eaten)
  • Bloodthirst can be set to a rate between 0 and 100 (0 disables it, any rate above 0 enables it)


  • Setting Bloodthirst to 0 disables it
  • When disabled, the Snithereal population's happiness is negatively affected because an edible food source is going to waste (yellow box, image below)
  • The other organic population is not affected while Bloodthirst is disabled

Bloodthirst Happiness Off.jpg


  • Bloodthirst is enabled by setting the rate to any number between 1 and 100
  • While enabled, the Snithereal will eat the other organic population relative to the Bloodthirst rate
  • Troop power, growth rate, and happiness (first image below, yellow box) are all boosted while it's enabled (a higher rate gives a stronger boost)
  • The boost to growth rate can enable the Snithereal to survive in environments they are less suited to while Bloodthirst is enabled
  • The other organic population's happiness is negatively affected (second image below, yellow box) by being eaten (the higher the Bloodthirst rate, the higher their unhappiness)
  • The other organic population's growth rate may continue to be positive depending on the Bloodthirst rate set

Bloodthirst Happiness On.jpg

Bloodthirst Happiness Eaten.jpg