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Difference between revisions of "Assault Troop Carriers"

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Currently these can only be fitted to Frigate class ships (including Heavy Frigates & Cruisers which are found on the same Tech tree branch) The total amount of Assault troops in a fleet is combined to determine the outcome of a planetary attack.
 
Currently these can only be fitted to Frigate class ships (including Heavy Frigates & Cruisers which are found on the same Tech tree branch) The total amount of Assault troops in a fleet is combined to determine the outcome of a planetary attack.
  
=== Definitions ===
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=== Definitions ===  
  
 
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<datatable>https://spreadsheets.google.com/tq?tqx=out:csv&tq=SELECT%20A%2CB%2CC%2CD%2CE%2CF%2CG%20WHERE%20H%20%3D%20%222%22%20ORDER%20BY%20I%20ASC&key=1-sy4ZJDQBwBflv1QsK6_t_NNSJLm24OfYkcwTXZlLbg&gid=545081433</datatable>
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[[Category:Ship_Parts]]
 
[[Category:Ship_Parts]]
[[Category:Need expanding]]
 

Revision as of 15:01, 4 January 2019

As of Alpha 3: This is a ship module that as its name suggests holds a number of Troops used to raid or conquer a planet held by another player. Not to be confused with a Colonization Module which are used to establish a player on a new planet.

Currently these can only be fitted to Frigate class ships (including Heavy Frigates & Cruisers which are found on the same Tech tree branch) The total amount of Assault troops in a fleet is combined to determine the outcome of a planetary attack.

Definitions

No data found!

  • Size: Small, Medium or Large
  • Capacity: how many assault troops can be carried
  • Fa (Farsu): cost in farsu (added to ship total farsu cost)
  • Credits: cost in credits (added to ship total credit cost)
  • Build: build time in seconds (added to ship total build time)