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(Redirected from Minesweeper Module)

Minesweepers are a type of special ship module used to both detect and remove enemy minefields.

  • Minesweeper modules are only compatible with Corvette-class hulls.
  • Two types of Minesweeper module are available, and must be unlocked through the relevant research. Higher-tier Minesweepers remove minefields more quickly.
  • Minesweepers require fuel (olzine) to activate, and will not function without it.
  • The flagship of a fleet must have a Minesweeper module installed in order for that fleet to sweep minefields. Having multiple ships equipped with Minesweepers does improve their effectiveness (their sweeping abilities stack).
  • An activated Minesweeper will reveal any enemy minefields present in the flagship's Sensor radius, and will automatically begin decreasing their density after a short delay. The sweeping fleet is free to move while doing this, and may safely enter enemy minefields.


ImageNameLevelResearchSizePCStart Delay (M)Radius (LY)Density per HrFuelFaCredits
Mine Sweeper1Minesweeping SystemsS15015? 4003,0001,500
Mine Sweeper2Minefield NeutralizationS15015?6%4005,0004,500


  • Level: the tech-level
  • Research: the technology that must be researched to unlock this item for use
  • Size: Small, Medium or Large
  • PC (Power Consumption MWt): quantity of ship's power that will be consumed
  • Start Delay (M): how long a minesweeper takes to begin sweeping once ordered to start
  • Radius (LY): the radius of coverage in light years the minesweeper can see/operate
  • Density per Hr: how much of a minefield can be swept per hour
  • Fuel: how much fuel is required to activate
  • Fa (Farsu): cost in farsu (added to ship total farsu cost)
  • Credits: cost in credits (added to ship total credit cost)