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Star Map

From Outscape Wiki

The star map is the highest-level strategic view of your empire and other objects within range of your scanners.

Using the star map

Main controls

'Back' button:
When the Back button appears in the bottom right corner, click it to return to the previous view(s). Handy if you get lost!

Moving the camera:
Hold left-click and drag the cursor to move across the map.
Hold right-click and drag the cursor to rotate the camera.

Zooming the camera:
Scroll the mouse wheel to zoom in or out on the cursor.
Scrolling can be avoided by using the Back button.

Keyboard camera controls:
A, D (move left and right), W, S (forward and backward)
Q, E (rotate anti-clockwise and clockwise), R, F (up and down)
Z, X (zoom in and out)

Hiding labels:
Hold the space bar to hide all labels (handy if a planet's label is preventing you from selecting a fleet).

Navigating to systems and planets

  • Double-click the label to enter a star system
  • To enter the star system and go directly to one of the planets: click the label to open the menu and then select the planet you want to go to

Ordering fleets

  • To order a fleet to do something you first need to select it
  • A fleet can be selected by directly clicking on it on the map (single left-click) or by selecting it from a system menu (click a system's label to open the menu then click a fleet to select it)
  • You can move a selected fleet to anywhere on the map by clicking there (right-click to then de-select the fleet)
  • If you click on an object while a fleet is selected a menu will open that will list the possible orders for the fleet e.g. clicking on a planet may give you the option to explore, colonize, or something else depending on the modules installed

Sending a fleet to another system

  • To send a fleet to another system click the system where your fleet is
  • Scroll down the menu to find and select the fleet you want to send
  • With the fleet still selected click on the other system and select Explore this star system from the menu
  • With Boosted warp enabled travel times are much quicker

Scanners and visibility

  • Visibility is provided by scanners which detect stars, planets, fleets and other objects
  • Scanners can be constructed on planets (your home planet has a scanner already built) or mounted to ships
  • The outer Scanner range can detect stars (not planets) and fleets (shown as UFOs)
  • The inner Sensor range can additionally detect planets in orbit of a star, fleet intel e.g. owner, ship configuration, and objects like jettison pods and wreckage from battle (you'll need to move a fleet towards a system to see its planets)

Star Map Help.jpg

Limitations to visibility

Planet resources

Sensor range can detect planets and details of their environments, but a planet's colonization and resource status can only be detected by entering its orbit.

Objects in a system

  • Objects in a star system (fleet, wreckage from battle, jettison pod) cannot be detected by scanners outside that system
  • Which means a fleet can move from planet to planet within a star system without revealing its position to another player's units outside that system

Objects in orbit

  • Objects in orbit of a planet (fleet, wreckage from battle, jettison pod) cannot be detected by scanners outside that planet’s orbit
  • As soon as a fleet leaves a planet’s orbit it is visible to any other fleet in that system (even if the other fleet is in orbit of a planet in that system)

Cloaked fleets and minefields

Standard scanners cannot detect cloaked fleets or minefields. However, there are ship modules that can be researched that can e.g. cloak detector, minefield detector (they are added to a ship design in addition to a ship's main scanner).

Star system labels

Star system labels are used to show the current known status of a star system:

Colonization status

Label Uncolonized.jpg
Unknown / No colony
Label Enemy.jpg
Enemy colony exists
Label Ally.jpg
Ally colony exists

Your colonized systems

Blue labels indicate systems that contain at least one planet colonized by you:

Label Player Pop 1.jpg
1,000 to 1,999 colonists
Label Player Pop 4.jpg
40,000 to 40,999 colonists
Label Player Yard No Problem.jpg
Shipyard in the system

Colony status

The text color of the population size is used to show whether your colony in that system requires attention:

Label Player No Yard No Problem.jpg
No colony problems
Label Player Warning.jpg
Negative population growth
Label Player Problem.jpg
Serious problem

Fleets and planets

Depending on the star map zoom level the labels will also show if there are known to be any fleets in the system (top of the label) or further details about the colonization status of the planets (bottom of the label).

Label Zoomed.jpg

For example, the above star system label shows:

  • The system is colonized by the player (and there is a shipyard)
  • There are no issues with any player colonies (green font)
  • 51 ally fleets, 23 player fleets, 12 enemy fleets, and 47 pirate fleets are in this system
  • There are 5 planets in this system, 3 colonized by the player

Tooltips

Hovering a label will open a tooltip which shows further details of the planets and fleets in the system.

Newbie protected zones

Skirmish New Pirate Guard 2.jpg

  • Newbie protected zones in range of your scanners are visible on the star map
  • Hover the border of the protected zone to see which player it corresponds to (you could then contact them via a private message or propose a treaty)
  • The newbie protected zone is a temporary newbie protection included in the 'Awaken the Dark' galaxy only
  • 3 very fast and powerful NPC guard fleets aggressively patrol and defend it - any non-friendly fleet entering will be attacked

See also