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Engines are fitted to ships to power movement (it isn't possible to construct a ship without an engine). The maximum speed a fleet can travel is determined by the slowest engine in the fleet.

They can function without fuel (olzine), but provide greater speeds while using it. Each civilization starts with a single engine: Base Warp Engine. Additional engines can be unlocked by researching the relevant technology.

Engines also provide ships with energy, which certain parts and weapons require to function e.g. shields, plasma cannons, beam weapons etc.


In addition to the default Base Warp Engine, there are four additional engines that each civilization can acquire by performing the relevant research:

  Engine name Research required
Base warp engine.png Base Warp None (default engine)
Improved warp engine.png Improved Warp Warp level gradation
Zero gravity engine.png Zero Gravity Warp wave recycling
Dark energy engine.png Dark Energy Efficient warp level gradation
Hyperspace energy engine.png Hyperspace Energy Advanced warp wave recycling
Scout Engine.png Scout Small gravity camera


Each engine is available in three sizes (small, medium and large). Speeds and energy provided as well as fuel consumption are the same for each of these sizes, however, the costs differ. Engine size merely reflects the amount of warp field generation capacity needed to accelerate ships of the corresponding size to the engines listed Pseudo speed.

Engine nameLevelSizeThruster (km/s)Free warpBoosted warpEnergyFuel factorFarsuZirylCreditsBuild (secs)
Base Warp Engine1S2,83314750.01210001000
Base Warp Engine1M2,83314750.01210001000
Base Warp Engine1L2,83314750.01210001000
Zero Gravity Engine1S2,833241750.0123002,5001,5000
Zero Gravity Engine1M2,833241750.0123002,5001,5000
Zero Gravity Engine1L2,833241750.0123002,5001,5000
Improved Warp Engine2S3,305151000.0130005000
Improved Warp Engine2M3,305151000.0130005000
Improved Warp Engine2L3,305151000.0130005000
Hyperspace Energy Engine2S2,833352500.011,8005,0007,5000
Hyperspace Energy Engine2M2,833352500.011,8005,0007,5000
Hyperspace Energy Engine2L2,833352500.011,8005,0007,5000
Dark Energy Engine3S3,777171250.00890002,5000
Dark Energy Engine3M3,777171250.00890002,5000
Dark Energy Engine3L3,777171250.00890002,5000
Scout Engine4S4,721493500.00590005,0000
Scout Engine4M4,721493500.00590005,0000
Scout Engine4L4,721493500.00590005,0000


  • Level: the tech-level
  • Size: Small, Medium or Large
  • Thruster: speed used within a star system and during battle
  • Free warp: warp speed without using fuel (default)
  • Boosted warp: warp speed when using fuel
  • Energy: energy generated per engine (which can be used to power shields, energy weapons etc.)
  • Fuel factor: how fuel efficient the engines are (the lower the better)
  • Farsu: cost in farsu
  • Credits: cost in credits
  • Build (secs): required build time during ship construction


Any engine is compatible with any hull. Depending on the size of the hull, there will be a small, medium or large version of an engine available in the ship designer which can be fitted to the hull.


The size of the ship hull determines how many engines it needs. A small hull could require only a single engine, whereas the larger hulls can need over ten.

When more than one engine is fitted to a hull, the maximum travel speeds do not increase. However, the resource costs, build time, energy generated and fuel consumption do increase proportionately.


There are two types of speed engines can provide: thruster and warp.


Thruster speed is the automatic speed at which a ship will travel while in a star system or during battle. It is automatically engaged under those conditions (the selected warp speed is ignored).


Outside of a star system (and when not in a battle) ships can travel at warp speed. Warp speed is significantly faster than thruster speed (warp 2 and above are faster than the speed of light).

WarpLight years per hour
Warp 1180.00
Warp 2540.00
Warp 33600.00
Warp 40.75
Warp 52.00
Warp 63.00
Warp 74.00
Warp 85.00
Warp 96.00

Free warp

Free warp is the warp speed at which engines can operate without using fuel (olzine). To travel faster than the free warp speed, the engine must have available fuel.

Fuel (olzine)

Olzine is the fuel used by ship engines. Without fuel, ships can only travel at thruster or free warp speed.

Travelling at faster warp speeds increases fuel consumption (each additional warp level will consume more fuel than the previous level).

The fuel factor also determines how fuel efficient an engine is (the lower the fuel factor, the more fuel efficient an engine is).

Fuel tanks

Fuel is stored on a ship using fuel tanks (fuel cannot be added to a ship if no fuel tanks were included in the design). Multiple fuel tanks increase the ship's fuel capacity. Fuel tanks are available without having to be researched (available in small, medium and large sizes).

When a ship is constructed, its fuel tanks are automatically filled if there is olzine available. Fuel tanks can be filled manually at any planet by transferring olzine to the ship (up to the combined capacity limit of the fuel tanks).

MankindSmall Fuel TankS40080400
MankindMedium Fuel TankM1,2002401200
MankindLarge Fuel TankL2,8005602800
People's RealmSmall Fuel TankS40080400
People's RealmMedium Fuel TankM1,2002401200
People's RealmLarge Fuel TankL2,8005602800
RipcheeSmall Fuel TankS40080400
RipcheeMedium Fuel TankM1,2002401200
RipcheeLarge Fuel TankL2,8005602800
SyntisSmall Fuel TankS40080400
SyntisMedium Fuel TankM1,2002401200
SyntisLarge Fuel TankL2,8005602800

Fuel tank small.pngFuel tank medium.pngFuel tank large.png