Actions

Control Centers

From Outscape Wiki

As of Alpha 3: This is a new building that adjusts the maximum fleets a player may operate at any one time. See the table below, each building adds its value to the total fleets they can play. If the Building is lost in combat or shut down by rioting population or similar the capacity is temporarily removed. Unless you have spare capacity in your fleet count none of your shipyards will allow you to start building a ship.

Warning! If you lose fleet capacity while ships are under construction and do not restore it before they complete the total ships build will fail. (Speaking from personal experience here! All resources were also lost - though that might have been a bug?)

Only ONE such building can be built on any given planet, much like Shipyards or Planetary Scanners

  • Control centers need to be unlocked by performing the relevant research
  • A control center can be upgraded to the level above if the above level has been unlocked through research
  • It's not possible to construct a level 2 control center directly - only a level 1 (which can then be upgraded)


Control Centers

  Control Center 1.png Control Center 2.png
Level 1 2
Upgradable Yes No
Research to unlock Control Center Research 1.png Communication Control Control Center Research 2.png Centralized Communication
Civilization specific names
Mankind Mission Control Center Space Control Center
People's Realm Mission Control Center Space Control Center
Ripchee Mission Control Center Space Control Center

Research

Level 1 and 2 control centers each need to be unlocked separately by researching the relevant technology (see 'Research to unlock' in the table above).

Constructing and upgrading

  • Level 1 control centers can be constructed directly
  • Level 2 control centers can be built only by upgrading a level 1 control centers

Stats & Upgrade costs

CivNameLevelUpgradeFleetsPersonnelDesirabilityPCBeCreditsBuild
MankindMission Control Center1Space Control Center220,000030015,0005,0007,200
MankindSpace Control Center2-340,000090015,00025,00036,000
People's RealmMission Control Center1Space Control Center220,000030015,0005,0007,200
People's RealmSpace Control Center2-340,000090015,00025,00036,000
RipcheeMission Control Center1Space Control Center220,000030015,0005,0007,200
RipcheeSpace Control Center2-340,000090015,00025,00036,000

Definitions

  • Level: the tech-level
  • Upgrade: whether the control center can be upgraded
  • Fleets: How many fleets a control center can support
  • Personnel: number of colonists required to operate (contributes to employment)
  • Desirability: effect on colony happiness
  • PC (Power Consumption MWt): amount of colony power required
  • Be (Beron): cost in beron
  • Credits: cost in credits
  • Build: build time in seconds